Tripwire Interactive have listened to the competitive gamers out there and tailored their new game to appeal to the competitive scene. Some of the features already confirmed included:-
- RO TV 2.0 – a fully featured spectator mode (1st, 3rd and freecam)for broadcasting and moviemaking
- SDK – full Software Development Kit and mapping tool out of the box
- Demo Recording – fully supported, to allow for immediate inclusion intournaments, LANs etc
- LAN Support – the game is LAN friendly and features LAN specific functionality. TWI also plan to sponsor LANs financially for HoS
- Custom Server Configs – Server configs are fully customizable, so rulesets areeasily created for organizations like ESL, Clanbase, eSports Portal, etc.
- Fully Modifiable gameplay – A host of variables controllable server side with abespoke server tool, to ensure balanced and fair play. This includes weapons,classes, game types, gameplay elements and scoring elements – back to the goodold days!
- Client Optimization – Your own preferences are fully adjustable, including fullkey bind, HUD configuration etc
- 10 Maps on release – 64 player maps which can scale down for smaller team countsi.e. 5v5, 8v8 etc.
- Teamwork Based – Team play is integral to winning!
- 6 Gameplay Modes – Including Territory, Countdown and Firefight… Conquest,Countdown and TDM!
- Squad Leaders – Spawn on your SL just like Battlefield…
And many more intelligent competitive features!
Full details, media and other information can be found at the following links:-
The Heroes of Stalingrad Fact Thread
ROLadder
Competitive Clan Match Support Documentation (draft version, subject to change)
See you tonight!
nKM,
http://www.rush-zone.com
http://www.cadred.org