The Portal 2 Authoring Tools include versions of the same tools we used to make Portal 2. They'll allow you to create your own singleplayer and co-op maps, new character skins, 3D models, sound effects, and music.
Here's what's included:
- Updated version of Hammer, the Source level editor
- Updated Faceposer
- Example maps and instances to help build new maps
- Updated suite of command-line compiling utilities
Our Brink config program v1.2 can now be found on the frontpage of www.fileplanet.com
This program is to be used with the Brink it allows you to configure settings that are not in the in game menus.
Those playing TF2 have probably noticed the main screen changing, showing the upcoming Saxxy Awards accompanied by..erm..that sound...bit dubious isn't it? Those up to date with their update history will know the replay update was last, and the Saxxy Awards directly link with this update.
It's basically in a nutshell, an Oscar/Grammy/Britt awards rip off, for TF2 movies. The TF2 community has in the past produced some simply outstanding video's, which I think is helped by the fact the the official ones from Valve are fantastic.
The full list of categories for the awards are as follows:
Brink is just 7 days away from release in the
Big questions are still to be answered about the game; will it have proper pc support with actual recoil etc and will it support competitive play? So many games have been released over the last few years with the lack of instant pc support and competitive features; will Brink be the beginning of the end of this? It seems we wonâ€™t fully know until the game is released. As with most recent games the developer is keeping their cards close to their chest and are not releasing full information about the PC version.
One thing is sure that if there is support for client side config settings then we will have a config program released on day one of release. Building on the success that was the Crysis 2 Configurator with aproximately 35,000 downloads since the demo version, the Brink configurator will be fine tunned and ready to launch for release day one. I have already started modifying the code ready for Brinkâ€™s release and I am waiting on hearing about the available client settings!
Follow me on twitter www.twitter.com/rjay_w the developer of the Crysis2Config program and I will keep you updated with the progress of the program!
Overall the IPL has blown myself and practically all of the SC2 community away with disbelief, other than some tit releasing spoilers early on the event was a flawless victory, meeting the quality of the Korean shows and setting the standard for the American SC2 scene. Here's hoping Season 2 is just as good, if not better - so stay tuned for more information about the who/what/where/when about the event so you don't miss a thing!
Final words and thanks go to all the casters, www.ign.com, and www.wellplayed.org for putting out a fantastic event - 10/10 !
With a stellar development team whose members include the team lead of World of Warcraft and lead designer of Tribes, Firefall promises high production value and a sleek, original art style. Players will be able to work cooperatively to overcome alien forces, or take part in a variety of competitive multiplayer game modes. Firefall is already accepting beta applications, but is not scheduled for release until the end of 2011.
You can sign up for the beta over at www.firefallthegame.com