Our friends over at Pixel Prospector have compiled a video of 235 Free Indie Games,
Some of which look kinda cool, if you hover your mouse over the bottom of the player you will see the name of the game and a link to more footage,
There are some very intresting remakes of classic games in there and some new stuff thats totally insane, And they are all free, highlights for me so far have been, Crystal Cubes a very nice tetris clone and a very psychedelic remix of TrailBlazer called Igneous,
I am sure there are many more gems in the pack so please post a comment if you find anything really special. So check out the video and enjoy the 8bit music to..
Remember Alien Swarm? A total conversion mod for UT 2004, with four-player co-op top-down action. The team behind it, we’ve just learned, were hired by Valve two years ago, and have since been working on L4D and now Portal 2. Except at the same time they’ve been making Alien Swarm all over again in Source. And it’s coming out on Monday. And it will be free. And it looks great.
But it’s not the only thing that’s coming. Along with it the complete SDK and code base is being released, all available for free this Monday (19th).
The game will also include updates to the Source engine (in the SDK), and has had some changes made to it in its Source incarnation. A third-person camera, depth of field effects, and “a wide variety of gameplay additions.†Although what those are isn’t clear yet. However, take a look at the screenshots below to see the difference in the game.
Over the past decade some of the most exciting developments in processors have come not from the CPU makers but the graphics guys. Graphics hardware has evolved significantly from the original dream of implementing OpenGL in hardware to the multicore parallel processing chips that drive today's offerings.
The big question that hangs over the industry is whether gamers actually need the kind of performance delivered by the latest hardware such as NVIDIA's long awaited Fermi GPU.
Despite constant delays, the Fermi architecture, also know by the GF100 moniker, is getting closer to release. With current estimates putting it around April 12th, this is a generational shift in NVIDIA's hardware design. At the moment a huge number of details are still up in the air, such as card speeds and the number of processing cores that will ship. This hasn't stopped the hype machine as excitement builds over NVIDIA's offering in the DirectX 11 space.
It was a dark, albeit not that stormy, night as the "Future of PC Gaming (Yes, there is one!)" panel kicked off at PAX East around 10PM EST. Considering what the panelists had to say, the setting was oddly appropriate.
Across the hour-long discussion, two things were abundantly clear. First, things need to change, and they're not going to do so overnight. Second, "Honestly, I think PC gaming isn't where it was ten years ago and it's never going to be there again."
E3 Starts today, I found a nice post over at Kotaku's site, Shooters dominate the modern video game landscape, as evidenced by the sheer number of them being shown off at this year's E3. Here are console and PC shooters we think are going to be the biggest ones on show.
They may be fresh in our minds, they may have been first unveiled at last year's show, it doesn't matter, if they're going to make an E3 appearance - hopefully in playable form - then we'll go take a look at them. This includes some of the biggest games of the year, like Halo: Reach and Black Ops, and some of the biggest games of next year, like Gears of War 3 and Portal 2.
Without further ado, then, here are the shooters that we expect to be making the most noise comes June 15 at the Los Angeles Convention Centre..
A little bit Team Fortres 2, a little bit Tribes,Firefall is set 200 years in Earth’s future where (and when) humanity is on the brink of annihilation at the hands of an insectoid alien race. Several persistent world MMOFPS games like PlanetSide, Global Agenda, and Tabula Rasa have come and gone but Firefall looks to transform the genre.
With a stellar development team whose members include the team lead of World of Warcraft and lead designer of Tribes, Firefall promises high production value and a sleek, original art style. Players will be able to work cooperatively to overcome alien forces, or take part in a variety of competitive multiplayer game modes. Firefall is already accepting beta applications, but is not scheduled for release until the end of 2011.
Playing video games before bedtime may give people an unusual level of awareness and control in their dreams, LiveScience has learned.
That ability to shape the alternate reality of dream worlds might not match mind-bending Hollywood films such as "The Matrix," but it could provide an edge when fighting nightmares or even mental trauma.
Dreams and video games both represent alternate realities, according to Jayne Gackenbach, a psychologist at Grant MacEwan University in Canada. But she pointed out that dreams arise biologically from the human mind, while video games are technologically driven by computers and gaming consoles.
"If you're spending hours a day in a virtual reality, if nothing else it's practice," said Jayne Gackenbach, a psychologist at Grant MacEwan University in Canada. "Gamers are used to controlling their game environments, so that can translate into dreams."